Aperiophobia wiki - Access the computer in the main area and decipher its code*. Input the code based on your findings. Take the new code that the computer gives you and use it to open the Staff Only door. Solve the maze and reach the vent. Climb through the vent until you reach the next room. Look for and open the book in this room.

 
Caught in a landslide. No escape from reality. The Bete Noire badge is an obtainable badge which the player can get by obtaining the Got You! badge in Level 16. In the past, this badge was unobtainable. It has become obtainable since the remake of Level 16. Before this remake, the title was give to the player once they obtained the badge with …. Bonelab reddit

Apeirophobia (from Greek ápeiros, "infinite, boundless") is the fear of infinity or eternity. This fear is often connected with thanatophobia (fear of dying) since …Level 7 (the eighth level) appears to be a library with a sign saying "THE END is NEaR", attempting to give you the false impression that you will escape the backrooms soon. Level 7 has a lot of parts that have the same palette, the walls are tan, the floor is gray and the ceiling is tan too, the first one being the area you spawn in, that part …Jan 5, 2024 · Level 20 (Neighborhood) is the fourth level in Chapter 2 and the 21st level in Apeirophobia. It takes place in a suburban neighborhood with a dark atmosphere. Level 20 takes the appearance of a big neighborhood with multiple houses, lamp posts, and grassy areas. The town is covered in a very dark sky, thus making the level devoid of light. At the start of the level, you can see a car accident ... Partypooper Plushies are exclusive to Level 13. Partypooper Plushies are designed after the entity who are rivals to the Partygoers. They are very important to escaping Level 13. Partypooper Plushies appear three times in Level 13, being scattered around the map. When all of the three plushies are collected, an exit on the theatre …Feb 17, 2024 · The Clam is a passive entity which resides in Level 16, drawing/erasing what looks to be arrows in the secluded room it hides in. The Clam is a white creature with a hand covering the head of the said creature. The hand is equally as white as the Clam, and has an eye drawn on the dorsal side of the hand. The Clam has stubby legs and their arms are shaped similar to the Partygoers’s, having a ... Level Description. Level 11. Level 11 is based on hard parkour, this level uses the same palette as Level 3 and is the deadliest level with no entities, it features some puzzles and is pretty hard overall. Level 12. Level 12 is about a completely white level where you have to find different paintings around the map and put them in their ... Chapter 1: Entities Chapter 2: Entities. Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. Rental car break-ins and thefts are on the rise. It’s a good time for a reminder on how to protect yourself with these basic tips that apply to your personal car, too. If you're pl...The Research Book is one of the three books that can be found in Level 7. It is a research notebook containing a list of four-digit security codes. One of these codes is vital to completing a puzzle in the second half of Level 7. The Research Book appears to be a dusty hardback notebook. It sports a black cover containing multiple human eyes with …Dec 31, 2023 · The Partygoer are a new type of entity. Instead of chasing the player, they teleport to them. Additionally, they are the sole entity the player requires a camera to see. Their objective is to teleport behind players, kill them and stop them from escaping its habitat, Level 13. Partygoer take the appearance of humanoids which appear to have dark yellow-colored bags present around most of their ... Not to be confused with the Howler. The Deformed Howler is the final entity you'll see in the game (of chapter 1), being quite usual, as it has only one ability, and unlike the normal Howler, is not assisted by the Cameraman. The Deformed Howler resembles a damaged version of the Howler, as its name suggests. Its head appears to resemble a …The Olympic Runner gamepass used to cost 225R$, and is one of the three gamepasses which got more expensive. Levels. Chapter 1. Level 0 • Level 1 • Level 2 • Level 3 • Level 4 • Level 5 • Level 6 • Level 7 • Level 8 • Level 9 • Level 10 • Level 11 • Level 12 • Level 13 • Level 14 • Level 15 • Level 16. Chapter 2.Apeirophobia (from Ancient Greek: ᾰ̓́πειρος, romanized: ápeiros, lit. 'infinite, boundless') is the phobia of infinity or eternity, causing discomfort and sometimes …The Hoax is a group of entities that reside in Level 18. Most Hoax are fake. However, 4 of them are alive. The Hoax are average-sized mannequins with wooden-like skin. They seem to have no face and hands at all, their head and torso seems to be connected by thin wood pieces. The Hoax is a group of entities that are present in the …0:00 / 18:20. Apeirophobia - Level 1 to 5 (Full Walkthrough) - Roblox. sceerlike. 91.5K subscribers. Join. Subscribed. 565. 39K views 1 year ago …Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;Apeirophobia is a horror game based on the myth "The Backrooms" and is currently being developed by Polaroid Studios, formerly Monochrome Studios . Contents. …Difficulty Levels are a way to classify on how easy or hard levels are. I know there is already a difficulty modifier for all levels, but there is no in-game way of classifying on how easy or hard levels are. Therefore, we have a custom way of telling how hard and easy levels are. The easiest and safest level of them all. You can probably AFK here for 20 minutes … Level 11 is the 12th level of Apeirophobia. It was added on July 29, 2022. The player will spawn at the room where the cutscene happens also, looking through the large window of the second section of the level. The level is a mix of several sections. The first section is a medium sized office-like building, with shelves, boxes, tables, paintings, and windows showing the second part of the ... Level 15 is the sixteenth level in the game. It was added on October 15, 2022. Level 15 is a vast, open deep ocean with various mountains and rock formations surrounding the level. Gloomy clouds overshadow the ocean with slim rays of light occasionally shining through. The player(s) spawn on an orange dinghy with a giant entity called the Kameloha|La Kameloha|Kameloha right behind the boat ... There used to be a Simulation Core in Level 2, inside of the laundry room in the left corner, but was later moved to Level 9 for unknown reasons, it is theorized that it was too easy to get so they moved this one specific core. There used to be a Simulation Core in Level 4, in a room on the edges of the maze but it got moved to the second floor ... The Partygoers are dangerous entities in Level 13. The Partygoer takes the appearance of a yellow bipedal humanoid creature wearing baggy clothing, with stains of blood all over it. It lacks hands, with its arms ending in holes containing sharp claws and one of its hands always remains up, holding a red balloon. The appearance is based off of Entity 67 of the Backrooms Wikidot or Fandom. The ... The Watcher is an entity previously teased and currently in the game. It helps the player in Chapter 2. The Watcher is a levitating entity with four arms which appear to detach from its torso. It has glowing, beady, white eyes, additionally having gray hands, it appears to be wearing a charcoal-gray hood (or cape). Additionally, you can see that the …The Levels 0, 1, 3, 4, & 9 are currently the only ones to have simulation cores in them. Levels 0 & 3 are also the only levels to have 2 simulation cores in them. Community content is available under CC-BY-SA unless otherwise noted. Simulation Cores are collectibles that are hidden throughout Apeirophobia. Simulation Cores serve as optional ...The Partygoers are dangerous entities in Level 13. The Partygoer takes the appearance of a yellow bipedal humanoid creature wearing baggy clothing, with stains of blood all over it. It lacks hands, with its arms ending in holes containing sharp claws and one of its hands always remains up, holding a red balloon. The appearance is based off of Entity 67 of the …Bete Noire. Caught in a landslide, No escape from reality. You can earn this title by obtaining the Got You! badge. Obtainable. Breakthrough. You went too fast! You can earn this title by holding the world record for beating Apeirophobia for … Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. Daymare is a badge, that can be obtained after completing Nightmare Mode|Difficulty|Nightmare Mode|w:c:apeirophobia:Difficulty|Nightmare Mode|Difficulty|Nightmare Mode. Nightmare Mode|Difficulty|Nightmare Mode|w:c:apeirophobia:Difficulty|Nightmare Mode|Difficulty|Nightmare Mode is the …0:00 / 18:20. Apeirophobia - Level 1 to 5 (Full Walkthrough) - Roblox. sceerlike. 91.5K subscribers. Join. Subscribed. 565. 39K views 1 year ago …This plushie is based on the Partygoers worst enemy: "Partypoopers", they are black and blue with a blue smile, in the original backrooms lore they went to war with all Partygoers and became extinct right after that. Screwdriver. This item is used as a way to unscrew the screws on the electrical box in Level 14 . The Stalker is a harmful entity of Level 14. It will be dubbed the Stalker until its official name is revealed. The Stalker, theorized to be the same name entity from the backrooms wiki, appears to be a muscular, pale-white humanoid. It has an elongated head with giant red eyes, along with a long drooping mouth that is soaked in blood. The Stalker has thick arms with claw-like fingers and ... Standard Levels, or mostly known as Positive Levels, are essentially levels that begin with Level 0 and extend beyond it. These levels are easily identifiable by their typical liminal feeling and are known for their relative stability. These were the first levels to be officially documented using the Casper-Bray Numbering System.Get the most recent info and news about AGR1 on HackerNoon, where 10k+ technologists publish stories for 4M+ monthly readers. Get the most recent info and news about AGR1 on Hacker...The Skin Stealer is an extremely dangerous entity that appears in Level 8. Not to be confused with the Skin Walker. The Skin Stealer is a tall, humanoid entity with dark red skin and thick, misshaped limbs. It's torso is almost completely split in half with teeth coming out from the insides, as well as many red, unsightly bumps on it's skin. A functioning …The Partygoer are a new type of entity. Instead of chasing the player, they teleport to them. Additionally, they are the sole entity the player requires a camera to see. Their objective is to teleport behind players, kill them and stop them from escaping its habitat, Level 13. Partygoer take the appearance of humanoids which appear to have …Levers used to be exclusive to Level 14’s power grid but then got added to Level 16, Level 23, and Level 24 A light above the lever changes from red to green when they’re turned on. They also play a very important role, making it much easier to escape and survive Level 14 and this list will tell you how. Levers appear thrice in the power grid of …The Research Book is one of the three books that can be found in Level 7. It is a research notebook containing a list of four-digit security codes. One of these codes is vital to completing a puzzle in the second half of Level 7. The Research Book appears to be a dusty hardback notebook. It sports a black cover containing multiple human eyes with …Studying for a test? You can't beat flashcards for help with memorization. Memorizable.org combines tables and wikis to let you create web-based flashcards. Studying for a test? Yo...The Partygoer are a new type of entity. Instead of chasing the player, they teleport to them. Additionally, they are the sole entity the player requires a camera to see. Their objective is to teleport behind players, kill them and stop them from escaping its habitat, Level 13. Partygoer take the appearance of humanoids which appear to have …The Kameloha is the main threat on Level 15|w:c:apeirophobia:Level 15|Level 15. The Kameloha is a giant humanoid. It is seeming to be a stone figure with eyes faintly visible on its face. The texture of Kameloha is the Roblox slate Texture. La Kameloha's feet cannot be seen while in a boat but can be seen when glitches have been performed. It sports a …Valves are a really important mechanic as you are required to turn them all to unlock the exit, shown in Level 1. Clicking the Valves or tapping on them will tween your camera to the front of the valve and from there you can control what way you want to turn the valve in (it doesn't matter), after turning the valve, a loud sound will come from the …by Gina Trapani by Gina Trapani A wiki is an editable web site, where any number of pages can be added and the text of those pages edited right inside your web browser. Wiki's are ...0:00 / 18:20. Apeirophobia - Level 1 to 5 (Full Walkthrough) - Roblox. sceerlike. 91.5K subscribers. Join. Subscribed. 565. 39K views 1 year ago …Welcome to the unofficial Roblox Apeirophobia Wiki. This wiki is sourced on the Roblox game "Apeirophobia" that was created by the studio "Polaroid Studios" …Level 9 is the 10th level in Apeirophobia. It is yet another pool level, containing no major threats aside from drowning, and is the 2nd easiest level to complete in the entire game as of right now. Level 9 is covered from ceiling to floor with dark blue tiles. The entirety of the level is shrouded in a dark aura with a few light sources on the ceiling, giving it a "late …Level 14 (the fifteenth Level) is gigantic, a fact which ranks it as one of the largest Levels in the game, and it is a complete headache to navigate. The Level starts inside a hallway. Walking forward and turning left will present you with another hallway, which itself divides into a few other hallways. The start of this Level is a long hallway …Apeirophobia (from Greek ápeiros, "infinite, boundless") is the fear of infinity or eternity. This fear is often connected with thanatophobia (fear of dying) since …In today’s digital age, having an online presence is crucial for businesses and organizations. One effective way to share information, collaborate, and engage with your audience is...The Color Code System is used to open locked doors that require a certain code with colors. Color Code Systems are seen near doors that require you to find colored spheres just like in Level 7.|Level 7|Level 7. Acting similar to the puzzle in Level 7, the System requires you to find 4 different colors scattered in one room, the only way for the code to …Apeirophobia (from Greek ápeiros, "infinite, boundless") is the fear of infinity or eternity. This fear is often connected with thanatophobia (fear of dying) since … Apeirophobia (from Ancient Greek: ᾰ̓́πειρος, romanized: ápeiros, lit. 'infinite, boundless') is the phobia of infinity or eternity, causing discomfort and sometimes panic attacks. It normally starts in adolescence or earlier and it is currently not known how it normally develops over time. Apeirophobia may be caused by existential ... The Level Book is one of the three main books located in Level 7. The book appears to have a crimson cover with white eyes on it, the eyes being supposedly stuck in a black substance which seems to be shaded into a brighter red to match the book's color. The Level Book holds information about the levels of the game. The only levels that …Click a certain object a certain amount of times The Spinner badge is earned by spinning the Color Switches enough times on Level 23 on the Ending 1 Route. There aren't any effects at the moment, and there's a chance it might stay like that in the future.Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;Jan 5, 2024 · Level 23 (Hospital) is the seventh level in Chapter 2 (Escape From Reality) and the 24th level in Apeirophobia. It takes the appearance of a hospital with two pathes that you can take at the start of the level. The level's design is assumed to be an abandoned and rundown hospital, with most of its medical equipment left there. As you progress, the equipment is not only abandoned, but it's also ... Level 8 is the 9th level in Apeirophobia. The Skin Stealer patrols this dark and dreary level. This is one of the hardest levels in the game. Level 8 is quite similar to Level 3 in terms of design. The walls are grey-ish white and the floor is a brown carpet. The ceiling is made of tiles, each perfectly the same, with the same marble appearance as the walls. The darkness, in conjunction with ... Windows/Linux: RedNotebook is a personal journaling tool that feels like a hybrid between a wiki and a blog—complete with tagging, spell check, text formatting, embeddable media, a...Level 2 is the third level of Apeirophobia. The level has no threats, and simply serves to showcase an environment of the backrooms. This is by far the easiest level in the game. Level 2 starts off in an infamous liminal space room, with wallpapers from Level 0. The carpet and ceiling tiles are the exact same from level 0 as well. The room branches off …There used to be a Simulation Core in Level 2, inside of the laundry room in the left corner, but was later moved to Level 9 for unknown reasons, it is theorized that it was too easy to get so they moved this one specific core. There used to be a Simulation Core in Level 4, in a room on the edges of the maze but it got moved to the second floor ... Level 8 is the 9th level in Apeirophobia. The Skin Stealer patrols this dark and dreary level. This is one of the hardest levels in the game. Level 8 is quite similar to Level 3 in terms of design. The walls are grey-ish white and the floor is a brown carpet. The ceiling is made of tiles, each perfectly the same, with the same marble appearance as the walls. The darkness, in conjunction with ... The Partygoer are a new type of entity. Instead of chasing the player, they teleport to them. Additionally, they are the sole entity the player requires a camera to see. Their objective is to teleport behind players, kill them and stop them from escaping its habitat, Level 13. Partygoer take the appearance of humanoids which appear to have … Level 11 is the 12th level of Apeirophobia. It was added on July 29, 2022. The player will spawn at the room where the cutscene happens also, looking through the large window of the second section of the level. The level is a mix of several sections. The first section is a medium sized office-like building, with shelves, boxes, tables, paintings, and windows showing the second part of the ... Level 5 is the sixth level in Apeirophobia. This is the level where the Skin Walker resides in. Level 5 takes the appearance of a giant cave, with patches of stalagmites littered all around, hence the name. The cave takes the formation of a giant maze, from tunnels to expansive areas. The majority of the map is the same, and there aren’t many sections that are different aside from the exit ... Sep 23, 2023 · Apeirophobia Chapter 2 Level 17 Walkthrough. The goal for the first level in Chapter 2 is to file down a key matching a picture on the wall so you can unlock the Storage Room. Inside the Storage Room is the code to unlock the gate on the upper floor leading to the next level. However, while this may seem pretty straightforward, you'll have to ... The Skin Stealer is an extremely dangerous entity that appears in Level 8. Not to be confused with the Skin Walker. The Skin Stealer is a tall, humanoid entity with dark red skin and thick, misshaped limbs. It's torso is almost completely split in half with teeth coming out from the insides, as well as many red, unsightly bumps on it's skin. A functioning flashlight is embedded into the left ... Nov 29, 2023 · Overview. The Titan Smiler (aka. Smiler) is one of the largest entities in the entire game and one of the most dangerous. It is the second most common entity to come across in the entire game, as it appears twice throughout the game. It pursues you in Level 6 with the intent to kill you, destroying everything that it encounters in its path. 1 Level 11 Sneak Peeks. 2 Level 13 Sneak Peeks. 3 Entity Sneak Peeks. 4 Miscellaneous Sneak Peeks. 5 Leaks. 6 Posters.Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; The Skin Stealer is an extremely dangerous entity that appears in Level 8. Not to be confused with the Skin Walker. The Skin Stealer is a tall, humanoid entity with dark red skin and thick, misshaped limbs. It's torso is almost completely split in half with teeth coming out from the insides, as well as many red, unsightly bumps on it's skin. A functioning flashlight is embedded into the left ... I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia!0:00 Intro0:54 Level 0 - Lobby2:43 Level 1 - Poolrooms6:00 Le...Jun 5, 2022 · Today we will be playing the newest update to Apeirophobia and showing you how to beat level 1-10 on Roblox! #Roblox #apeirophobia Level 20 (Neighborhood) is the fourth level in Chapter 2 and the 21st level in Apeirophobia. It takes place in a suburban neighborhood with a dark atmosphere. Level 20 takes the appearance of a big neighborhood with multiple houses, lamp posts, and grassy areas. The town is covered in a very dark sky, thus making the level devoid of light. At …Obtain this badge by defusing the bomb in Level 18 located on the C district side of the map. Play Chapter 2! Obtain this badge by playing Chapter 2. Obtain this badge by clicking the color switches on Level 23 in the Ending 1 Route. Obtain this badge, by choosing the right path in Level 23 and completing the level.Level 14 (the fifteenth Level) is gigantic, a fact which ranks it as one of the largest Levels in the game, and it is a complete headache to navigate. The Level starts inside a hallway. Walking forward and turning left will present you with another hallway, which itself divides into a few other hallways. The start of this Level is a long hallway …Entities. Entities are hostile, and varies in size, behavior, and appearance. All current entities are extremely hostile and seek any way to kill/consume players. For more plausible list, visit this!Gray – 4. Yellow – 5. Purple – 6. Orange – 7. And now you have to solve the code. To do this, match the number of the color of the cubes and their number. For example, if you found 3 yellow cubes, you get 43 (4 – color number + 3 – number of cubes). Then do this with all the cubes and write all the numbers in a row in ascending order.Lobby | Source: Aperiophobia Wiki. This Level is based on the iconic Backrooms footage by Kane Parsons, which has now become a staple in the analog horror and liminal spaces genre. The general atmosphere is an eerie one, with the signature buzz of the Backrooms on full blast. This Level is relatively easy to solve.One piece of American folklore usually passed around as fact is that drowned women always float face-up. Is this true? Find out. Advertisement Folklore — legends, songs, traditions...The Hound is one of the two entities with a disability, even though it may seem easy to escape, there's still a major faff while doing so. It is the only entity that crawls in the chapter 1 (on chapter 2 its the caretaker) The Hound walks on all four of its limbs, in a crabwalk-like position. Its body is like that of a normal human, except for the fact it has … Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. Level Description. Level 11. Level 11 is based on hard parkour, this level uses the same palette as Level 3 and is the deadliest level with no entities, it features some puzzles and is pretty hard overall. Level 12. Level 12 is about a completely white level where you have to find different paintings around the map and put them in their ...The Party Jelly is one of the many entities in Apeirophobia. It infests Level 22, being the party mall, it can appear close to each other sometimes due to their spawns being randomized, and it will try and trick you into approaching it with its friendly appearance so it can spray you with its bioluminescence. The Party Jelly is a jellyfish confined into the …In this video, I'll be playing Apeirophobia - Level 1 - 5 (Full Walkthrough) - RobloxThanks for WatchingGames: https://www.roblox.com/games/9508087919/Apeir...Level 4 is a large poolrooms map, with a more linear direction at the start. Players spawn in a room with four miniature pools, two pillars, and several overlooks/balconies. All of the balconies are accessible; the hole in the wall can be reached by simply ascending the staircase in the next room, and the glass window overlook can be reached ...The Lost Soul its an easter egg in Level 0 which is hidden near the exit. It also awards you with the The Lost Soul badge if you find the room and touch the soul. The Lost Soul has a R6 Roblox model, while using the corroded metal texture from Roblox. The Lost Soul is sat down next to a wall which seems to have either black colored blood, oil, or …One piece of American folklore usually passed around as fact is that drowned women always float face-up. Is this true? Find out. Advertisement Folklore — legends, songs, traditions...Not to be confused with the Titan Smiler. The Phantom Smiler is one of the most common entities to come across, though it does not inflict harm on the player physically, simply jumpscaring them. The Phantom Smiler has a strange appearance, it’s body structure is similar to entities such as the Howler, the Deformed Howler, and the …Today we will be playing the newest update to Apeirophobia and showing you how to beat level 1-10 on Roblox! #Roblox #apeirophobiaThis entity is a thin, black figure with all of its body parts elongated except for its torso, which is crammed in alongside the much longer body parts. The head of the Phaser is a white, glowing, vertical oval, still keeping up the consistency of being excessively long. Cruelest. Level 23.

Level 23 (Hospital) is the seventh level in Chapter 2 (Escape From Reality) and the 24th level in Apeirophobia. It takes the appearance of a hospital with two pathes that you can take at the start of the level. The level's design is assumed to be an abandoned and rundown hospital, with most of its medical equipment left there. As you progress, the …. Grace charis gif

aperiophobia wiki

Welcome to the unofficial Roblox Apeirophobia Wiki. This wiki is sourced on the Roblox game "Apeirophobia" that was created by the studio "Polaroid Studios" and was officially released on April 30, 2022. The game is based on the popular myth, "The Backrooms". Gray – 4. Yellow – 5. Purple – 6. Orange – 7. And now you have to solve the code. To do this, match the number of the color of the cubes and their number. For example, if you found 3 yellow cubes, you get 43 (4 – color number + 3 – number of cubes). Then do this with all the cubes and write all the numbers in a row in ascending order.Unlike the original Duller from the Backrooms Wiki, which is grey and slightly slender, this duller is entirely black. It's possible that this duller might have the ability to phase through walls or floors like its original counterpart. Despite the fact that the level it will reside on going to be on is unknown, its likely going to be in ... Titan smiler is the first entity to have a chase theme in apeirophobia, being added in update 3.9. If you go backward and get killed by the Titan Smiler in Level 6|w:c:apeirophobia:Level 6|Level 6 before he starts moving, you will get a louder, different jumpscare. The PLS DONATE x Apeirophobia collaboration based the booth skin in PLS Donate ... Level 15 (the sixteenth level) is a large body of water with a few mountains nearby the shore. The shore seems to be quite rocky, too. You are on an orange lifeboat, with an engine attached to the back of the said lifeboat. Level 15 spawns you in the middle of nowhere on a vast expanse of water, the only thing stopping you from sinking into the …Overview. The Breakthrough title can be obtained by ranking first in one of the game's speedrun categories at speedrun.com. You can find the category here. The current world record holder goes by the username MrTurtle316, with a record of exactly 6 minutes and 49 seconds. Do note that in order to obtain this badge you must place first in just ...Level Description. Level 11. Level 11 is based on hard parkour, this level uses the same palette as Level 3 and is the deadliest level with no entities, it features some puzzles and is pretty hard overall. Level 12. Level 12 is about a completely white level where you have to find different paintings around the map and put them in their ...by Gina Trapani by Gina Trapani A wiki is an editable web site, where any number of pages can be added and the text of those pages edited right inside your web browser. Wiki's are ... Apeirophobia (from Ancient Greek: ᾰ̓́πειρος, romanized: ápeiros, lit. 'infinite, boundless') is the phobia of infinity or eternity, causing discomfort and sometimes panic attacks. It normally starts in adolescence or earlier and it is currently not known how it normally develops over time. Apeirophobia may be caused by existential ... Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. Lobby | Source: Aperiophobia Wiki. This Level is based on the iconic Backrooms footage by Kane Parsons, which has now become a staple in the analog horror and liminal spaces genre. The general atmosphere is an eerie one, with the signature buzz of the Backrooms on full blast. This Level is relatively easy to solve.Jan 5, 2024 · Level 23 (Hospital) is the seventh level in Chapter 2 (Escape From Reality) and the 24th level in Apeirophobia. It takes the appearance of a hospital with two pathes that you can take at the start of the level. The level's design is assumed to be an abandoned and rundown hospital, with most of its medical equipment left there. As you progress, the equipment is not only abandoned, but it's also ... Level 4 is a large poolrooms map, with a more linear direction at the start. Players spawn in a room with four miniature pools, two pillars, and several overlooks/balconies. All of the balconies are accessible; the hole in the wall can be reached by simply ascending the staircase in the next room, and the glass window overlook can be reached ... Level 10 is the 11th level of Apeirophobia. It was added on June 6, 2022. Level 10 is simply a looping finite, but large parking lot, with dual linear-placed streetlamps. Occasionally, the placed streetlamps can change colors to blue, green, or red. There are also lockers throughout the level, which appear in pairs of two. In all but one corner of the map are sheds. These sheds appear like ... Level 20 (Neighborhood) is the fourth level in Chapter 2 and the 21st level in Apeirophobia. It takes place in a suburban neighborhood with a dark atmosphere. Level 20 takes the appearance of a big neighborhood with multiple houses, lamp posts, and grassy areas. The town is covered in a very dark sky, thus making the level devoid of light. At ….

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